Games made with Claude: 14 browser games and how they were built

By @nvr_settle · Updated

All 15 games made with Claude, updated as new ones are listed →

These are 14 games on PromptShipped whose builders say they made them with Claude, most often naming the Claude Opus 5.5 model. Each one went public in an X post between October 9 and October 18, 2026, and each opens in a browser. For every game, this guide covers how you play it (taken from the game's own screen or code), what the builder said about making it, and a link to try it.

Numbers from our data (as of October 19, 2026):

  • 12 of the 14 launch posts name Claude Opus 5.5. The others say Claude Opus or Claude.
  • 4 of the 14 builders say how many prompts it took: two say one prompt, and two say a few prompts or passes. 3 give a build time, from "an afternoon" to 24 hours. For comparison, none of the games in our Grok games guide shared a prompt.
  • 6 of the 14 are flying-Roadster games, all posted October 16 to 18, 2026.

How we picked these games

A game is on this page if all of these were true when we checked it:

  • The builder's own X post says they built it with Claude (any model, or Claude Code).
  • The link opens a live game. All 14 loaded on October 19, 2026.
  • The game is approved in the PromptShipped directory, which also requires a real builder account and a brand-safe name.

The list isn't ranked. Games are grouped by type, and the "Picks" section says exactly what each pick is based on.

At a glance

GameTypeHow you play (from the game)Builder
Orbit SwitchOne-button arcadeTap, click or Space to flip gravity@Toolglade
Kitty HawksDogfightKeyboard, mouse or phone tilt@MemesVsMachine
Kestrel Nights3D swingingLeft click or E to tether, Space to glide@hasibdreamer35
Frost TrainSurvivalClick the snow to walk the mech, WASD or drag to pan@Alex_Vainshtein
Small HoursPoint-and-click storyClick or Space to advance@slimer48484
My Supper with SebastianConversation gameKeys 1, 2 and 3 pick a reply@IC_ignoringChat
San Andreas Earth3D map explorerWASD, F for fly mode; needs your own GTA SA files@AtharvDubey206
NeariaVoxel MMORPGPlay in the browser, no download@charl1esp
Ten ThrustersRoadster runnerTap or Space to fire the nozzles@nickkirt
Roadster C-RampRoadster simWASD, E to hover, K to kickflip@davidwin94
Roadster Stunt ArenaRoadster stuntsFour modes, multiplayer@aymericrabot
Roadster CityRoadster stuntsMultiplayer; drag to look, scroll to zoom@M_Tylicki
Roadster Flight LabRoadster city flightHold Space to lift off, WASD to drive@aievolutionlabs
Thrust RunRoadster police chaseShift to boost@_yudax

What the builders' posts tell us about making games with Claude

We read every launch post and, where the builder wrote one, their own write-up. Here's what stood out:

  • Opus 5.5 is the model people name. 12 of 14 posts say Claude Opus 5.5 by name.
  • A few games are credited to one prompt. Small Hours and My Supper with Sebastian are credited to one prompt by their builders. Toolglade says Orbit Switch took "a few passes" as a single HTML file.
  • Bigger games add a game library. Three builders name three.js (Kestrel Nights, Roadster C-Ramp and Roadster Stunt Arena). Roadster Stunt Arena adds Rapier for physics and Cloudflare for multiplayer.
  • One builder wrote up the process. Toolglade links a "How this was built" page from Orbit Switch. Most other posts are one or two lines.
  • Hosting is split. 8 of the 14 run on the builder's own domain; the other 6 run on a host subdomain (Netlify, GitHub Pages, Vercel and Google Cloud Run).

Arcade and action

Orbit Switch

What it is: a one-button arcade game from Toolglade, an AI tools directory. Your comet is pulled by one of two stars, and you switch which one.

How to play: tap, click or press Space to flip gravity to the other star, steer through gaps in asteroid gates, and grab stardust for 2 bonus points each. Hitting a gate or leaving the screen ends the run. The game's tip: use short taps, not one long hold. Everyone gets the same layout each day.

Build story: Toolglade says it was built "in an afternoon" with Claude Opus 5.5 "over a few passes, as a single HTML file" (post), and the game page links its own "How this was built" write-up.

Kitty Hawks

What it is: a cartoon dogfight: four cat pilots against waves of twenty mice.

How to play: fly with the keyboard, the mouse or your phone's tilt. The game's notes say every plane uses the same physics (lift, drag in hard turns, stalls when you pull too hard), and the cats carry parachute bombs that hang in the air like mines. You can pick your pilot, switch cameras, and land at Kitty Hawk Field.

Build story: @MemesVsMachine says it was vibe-coded in Opus 5.5 and that the controls "need touchup" (post).

Kestrel Nights

What it is: a 3D swinging game over a 3.2 km city at dusk.

How to play: hold left click or E to fire a tether at the crosshair and release to launch, hold Space in the air to open the wing cape and glide, and fly through amber beacon rings to build a chain. Shift sprints, or dashes in the air.

Build story: @hasibdreamer35 says it's built with Claude Opus and three.js, and puts the time at 5 hours (post).

Story, puzzle and survival

Frost Train

What it is: a survival game about one factory train with one boiler crossing a frozen continent.

How to play: at each stop you send a crab-mech into the snow on a 45 m tether to salvage crates, while its battery runs down and the train loses heat. Click the snow to walk the mech, and use WASD or drag to pan. There's a daily run with the same map for everyone.

Build story: @Alex_Vainshtein says it was built with Claude Opus 5.5 (post).

Small Hours

What it is: a cozy cyberpunk point-and-click story set over one night on Halfmoon Street, with a mystery about a swarm.

How to play: click or press Space to advance. The screen has a map, a journal and a People list, and the game recommends headphones.

Build story: @slimer48484 says "Claude Opus 5.5 made an entire video game on one prompt" (post).

My Supper with Sebastian

What it is: a conversation game built on what the builder calls a 33-year-old Simpsons reference. You play Desmond, a playwright, sharing a dinner table with Sebastian.

How to play: click or press Space to continue, and press 1, 2 or 3 to pick a reply (Tell Me More, Trenchant Insight or Bon Mot). The game says dinner takes about ten minutes and every reply leads somewhere different.

Build story: @IC_ignoringChat says it was made "with one prompt on Opus 5.5" (post).

Worlds to explore

San Andreas Earth

What it is: a 3D map of the whole San Andreas state from GTA, with traffic, pedestrians, weather and a day-night cycle. It builds the map from your own copy of GTA San Andreas, and the page says your files are read in the browser and never uploaded.

How to play: pick the folder that holds gta_sa.exe, then move with WASD, press F for fly mode, drag to pan and scroll to zoom. It works best in Chrome or Edge.

Build story: @AtharvDubey206 says it's built with Claude Opus 5.5, and the post links the code (post).

Nearia

What it is: a voxel MMORPG you play in the browser with no download. The builder describes it as inspired by Minecraft, Diablo and World of Warcraft. In-game gold is a token on the NEAR blockchain.

How to play: press Play on the home page. The site has a how-to-play page and a wiki, in eight languages.

Build story: @charl1esp calls it "a vibe-coded MMORPG built with Claude Opus 5.5" (post).

The Roadster wave

Six of these games appeared on X between October 16 and 18, 2026, each built around a flying Tesla Roadster. @nickkirt says Ten Thrusters was made "to celebrate Elon's new roadster". Other Roadster games in our directory were built with Grok or Codex, such as ROADSTER: Cold Gas and Roadster World Tour.

GameWhat you doMultiplayer (as stated)Builder's stated stack
Ten ThrustersHop the delays on cold-gas nozzles—Claude
Roadster C-RampClimb a 21 m C-ramp, hover, kickflip—Claude Opus 5.5, three.js
Roadster Stunt ArenaWall rides, flips, time attackYesOpus 5.5, three.js, Rapier, Cloudflare
Roadster CityFlip off a giant J-ramp and landYesOpus 5.5
Roadster Flight LabFly and drive around a seaside city—Opus 5.5, Astra 6
Thrust RunOutrun police through New York—Opus 5.5

Ten Thrusters

What it is: a runner where the Roadster has ten cold-gas nozzles "where the back seats used to be". You hop the delays and see how far it gets "before the demo is rescheduled".

How to play: tap or press Space to fire the nozzles and jump, tap again in the air for an extra burst (twice per jump), hold to hover while the gas lasts, and grab N₂ canisters to refill.

Build story: @nickkirt says it's built with Claude and hosted on 99helpers with a custom domain (post).

Roadster C-Ramp

What it is: a test drive: climb a 21 m C-ramp and hang upside down on fan suction.

How to play: W to accelerate, S to brake, A and D to steer (pitch and roll in the air). E lifts or hovers, B boosts, K kickflips, F turns the fan on or off, C changes the camera and T the time of day.

Build story: @davidwin94's post says you should test drive the Roadster before you buy one, and that the game was built with Claude Opus 5.5 and three.js (post).

Roadster Stunt Arena

What it is: stunt driving in a neon night arena with rear thrusters, hover jets, wall rides and air flips. The page says it's fan-made and not affiliated with Tesla.

How to play: the builder lists four modes: stunt park, time attack, a Rocket League clone and a car showroom. It needs a WebGL 2 browser.

Build story: @aymericrabot names Opus 5.5, three.js, Rapier for physics and Cloudflare for multiplayer, and says it took "just a few prompts" (post).

Roadster City

What it is: multiplayer thruster-car stunts: flip off a giant inverted J-ramp, roll upright in a cloud of cold gas and land it. On phone or desktop, with no sign-up.

How to play: drag to look, scroll to zoom, and press C to return the camera.

Build story: @M_Tylicki says it's "a multiplayer browser game i made with opus 5.5" (post).

Roadster Flight Lab

What it is: a flying-car game set in Porto Sol, a seaside city with districts, charging stations, races and a flight school. The interface is in Polish with an English switch.

How to play: hold Space to lift off, use the arrow keys to rotate in the air and WASD to drive. Challenges include a 90-second traffic run and races against a ghost.

Build story: @aievolutionlabs says it was vibe-coded over 24 hours with Opus 5.5 and Astra 6 (post).

Thrust Run

What it is: a police chase through New York, by day or night. Launch to 60 mph in under a second, hop traffic on thrusters, ride tunnel walls and grab a rocket.

How to play: Shift boosts. It needs a browser with WebGPU or WebGL 2.

Build story: @_yudax says it was vibe-coded using Opus 5.5 (post).

Picks by what you want

These are based only on what each game's own screen or builder says.

  • A one-minute game: Orbit Switch (one button, same daily layout for everyone).
  • A story: Small Hours or My Supper with Sebastian (My Supper with Sebastian says dinner takes about ten minutes).
  • Play with other people: Roadster Stunt Arena, Roadster City or Nearia.
  • On a phone: Kitty Hawks (tilt controls) or Roadster City (phone or desktop).
  • To see how it was made: Orbit Switch, whose builder wrote up the process.

Make your own and get it listed

If you built a game with Claude, post it on X with the live link and say how you made it. Then submit it. The about page explains what gets approved.

How this page is kept current

We re-check every game link and the builders' posts about every two weeks, add newly approved Claude games that meet the same rules, and update the date at the top. If a game goes offline, we remove it from this page. More games: all apps built with Claude, Claude games, all games and the AI app builders comparison.